4th Dimension Attack
Fights are easy when you are more skilled than your opponent, but what do you do when the skill sets are matched or you are need to fight despite that fact that you are not as skilled.
4th Dimension is an approach to fighting when you are not sure you will win. It is also a plan that will help you improve more quickly and become a more well rounded combatant.
The diagram defined.
Variables (skills) - the tendencies that you approach fighting from
Pace - Aggressive ————————— Patience
Control - Balance————————————Grit
Temper - Opportunity ——————Manipulation
Sectors (angles) - the sectors are not just angles of attack, they have associated focuses that will make them more affective.
Force () - Preparation and Intensity
Resolve (Durable) - Prioritize, Flexibility and Inside Position
Chaos (Villainous) - Creativity and Moral Ambiguity
Fear (Bully) - Patience and Uncomfortable Opponent
Leverage (Gravity Magic) - Body Tension and Frames
Agility (Untouchable) - Flanking Angles and Syncopation
Strategy ( ) - Retreat and Chosen Location
Precision (Assassin) - Pinch and Compress
How this model is used
Definition -
This is like a personality test.
What variables and therefore what sector do you prefer to attack from, and what skills will help you thrive.
Furthermore what variables and skills is your opponent attacking from, and what angle of attack will they likely be using.
System -
By understanding the system and model, you can formulate a plan going into training and competition.
Mobility within the system will show kinks in your opponents armor by attacking from different angles.
Building your skill set in all areas will you to be a more well rounded combatant.